
For Duel and Brawl playlists with matchmaking, a new option is now available in the End of Match Lobby.Firebase Z is FINALLY Here! Oh, and Tons of Other Zombies Changes. Thanks to this improvement and the Join-In-Progress in End Match lobby, players don’t have to leave the lobby anymore when they want to continue playing the same Game Mode with the same Group. No more kick back to the Main Menu or Group Disband! As an additional improvement, groups will now be kept together when this occurs. Matchmaking will now restart automatically if there’s not enough players to start another match once the end of match lobby countdown reaches 0. The War Banner can be placed on the Faction War map before, or between, matches. Selecting a territory with the War Banner will send all generated War Assets to this territory, until it is manually removed or the territory becomes unavailable for deployment after a territory update. The War Banner has been added to the Faction War functionality. The Hero menu now preview Executions, Emotes and Mood Effects in real time in-game animations instead of videos. Legendary gear can now be looted from Reputation 7. 36 new Stat Bundles for weapon added for legendary with gear. New Legendary Gear Stats for weapons also added, exceeding previous maximums for both bonus and penalties. 2 Legendary armor variations also given to all heroes except Highlander and Gladiator, while 1 Legendary armor variation has been added for Highlander and Gladiator. 4 new Legendary weapon visual have been added for all heroes. If the system confirms that a player has been running away for too long, it applies different boosts and penalties to the duelists. The “Anti Run Away” system works by tracking characters’ navigation to identify who is running away and who is in pursuit. Time out victory is awarded to the Player with the most HP remaining. To counter this, we are introducing those two changes: This is frustrating for the opponent and not fun to watch. High mobility in Duel can enable some characters to easily stall by running away until the clock runs out. Players will need a renown score of at least 1 to unlock access to Tournaments and Ranking Players need to complete 20 placement matches to get an official Ranking. Ranking: Every Tournament match will have an impact on your Player Rank. Tournament specific rewards are available based on your Duel Tournament progression. Tournament: Join a tournament and play 3 to 6 Ranked 1v1 Duel matches through qualifiers and playoffs. We are introducing the Ranked Duel Tournament feature in Beta.
Duel location on bridge has been removed and moved to lower area. Duel location at top of tower has been removed and moved to lower garden area. #Black ops 4 update 1.11 full#
Duel location on balcony catwalk now has full railing along the lookout view.
Duel location on broken bridge has been altered to include larger fighting space. Trap doors during Duels no longer open at match start, they are triggered at 25 seconds. This map is available in all game modes except Dominion. The Viking Village (Viking-themed map): has long been deserted, but the mead hall at the top of the main street can still get pretty rowdy…if you know which lever to pull. Keep an eye out for functional ballista placements among the ruins. The Sentinel (Knight-themed map): all that remains of a once-proud fortress is its cliffside watchtower.
They excel when it comes to stamina management and easily keep enemies at a distance with their proud tridents.
The Gladiator (Assassin): an easy-to-play Knight who boasts a high attack speed. This unique character can switch between two stances, Offensive and Defensive, as they wield a mighty claymore. The Highlander (Hybrid): a difficult-to-master, but hard-hitting Viking.